Wanda Roll Rules

Wanda Roll is a dice game played with three 8-sided dice and four playing cards from a standard deck. The game is fast-paced and easy to learn, with simple rules that make it a favorite among adventurers and criminals alike.

To play Wanda Roll, players must first place their bets. The player rolling the dice is called the "shooter," and the other players are the "betters." The shooter rolls all three dice, and the betters can choose to bet on the outcome of the roll.

The shooter wins if they roll a 7 or an 11 on their first roll, called a "natural." If the shooter rolls a 2, 3, or 12 on their first roll, it is called "craps" and the shooter loses. If the shooter rolls any other number, that number becomes the "point." The shooter must then continue rolling the dice until they either roll the point again (winning the bet) or roll a 7 (losing the bet).

The playing cards are used to add an extra element of luck to the game. If the shooter draws a face card (Jack, Queen, or King) on their first roll, they are able to roll again. If they draw an Ace, they are able to choose any number to be the point.

Wanda Roll was invented in the black markets of Bad-Tibira and quickly spread to the swamps of Eridu, where it gained popularity among the Wampus folk. It's a fun and exciting game that is easy to learn and can provide hours of entertainment.