The Scribe class is a non-combat role focused on collecting and interacting with various in-game books and scrolls. Players who choose this class will have the ability to decipher otherwise unreadable texts, gaining access to hidden knowledge and lore within the game world. Scribes are also able to create their own texts, using their knowledge and skills to craft intricate manuscripts and tomes. In addition to these abilities, Scribes have a natural aptitude for research, allowing them to uncover hidden secrets and uncover hidden locations within the game world. Scribes are a valuable asset to any team, providing a wealth of knowledge and information that can help guide players through the game's challenges.
The Biologist is a unique player class, skilled in the use of a harpoon gun for ranged attacks. They are also experts in traps, able to set them with precision and efficiency. Their knowledge of biology allows them to apply various status effects to their enemies, making them a formidable opponent in combat. They are also adept at identifying and studying the various creatures that inhabit the world of New Terra, using their knowledge to better understand and predict their behavior. In addition to their combat abilities, the Biologist is also skilled in the use of potions and other alchemical remedies, able to heal and support their allies in battle.
The Dunce is a gourdkin class specializing in buffs and debuffs. They are known for their basic gourdkin attacks and skills, as well as their unique ability to use speech and persuasion to manipulate the battlefield. Dunces are often found at festivals and campfires, enjoying the theater and performance aspects of combat. They are known for their love of fun and laughter, and often use their skills to bring joy and cheer to their allies and confusion to their enemies. Despite their playful nature, Dunces are formidable opponents on the battlefield, using their wit and charm to turn the tide of battle in their favor.
The Botanist class for the wampusfolk is a unique class that specializes in the use of plants and herbs for both medicinal and offensive purposes. They are skilled in gathering and identifying different plants and using them to create potions, ointments, and other remedies. They are also skilled in using plant-based attacks in battle, such as entangling vines or poisonous thorns. In addition to their plant-based abilities, they also have a strong connection to nature and are skilled in tracking and stealth. They are often seen as protectors of the natural world and work to preserve the balance of the ecosystem.
The Painter class is a unique class that is only available to the Wampusfolk race. These artists are skilled in the use of paint and brush, and are able to use these tools to unleash powerful ranged attacks against their enemies. Painters are known for their creative and expressive nature, and they often use their art to convey their emotions and thoughts. Their attacks are based on the principles of color theory, with each color having a different effect on the battlefield.
For example, red attacks might deal extra damage, while blue attacks might have a chance to freeze the target. Painters are also skilled in the use of makeup, and they are able to use their cosmetics to create intricate patterns and designs on their skin, which can boost their stats or give them special abilities.
In addition to their combat abilities, Painters are also renowned for their social skills. They are able to use their charm and charisma to sway the hearts and minds of those around them, making them valuable allies in any situation.
The Roamer class is a group of humans who are skilled in mechanics and have a love for motorcycles and bikes. They roam the roads of New Terra, repairing and upgrading their vehicles as they go. Roamers are resourceful and quick on their feet, using their low tech augmentations to outmaneuver their opponents in battle. They are adept at using their motorcycles and bikes as weapons, ramming into enemies and using the exhaust fumes and smoke to obscure their movements. Some of their battle skills include "Burnout," a high-speed charge that deals damage and stuns opponents, and "Chain Reaction," a combo attack that damages all enemies in a line. Roamers are not skilled in magic, but they more than make up for it with their mechanical prowess and combat tactics.
The Card Summoner class is one that forgoes traditional weapons and abilities in favor of capturing and summoning the various creatures of New Terra using holo-cards. These cards are imbued with powerful magic that allows the summoner to bring the creatures within them to life, using them as powerful allies in battle. However, the Card Summoners themselves are largely useless in combat, relying on the strength and abilities of their summoned creatures to do the heavy lifting. As such, Card Summoners cannot have traditional companions like other classes. Instead, they must carefully choose which creatures to bring with them into battle, adapting their strategies based on the strengths and weaknesses of their summoned allies. Despite their lack of direct combat prowess, Card Summoners are a formidable force on the battlefield, able to call upon a wide array of powerful creatures to aid them in their quest.
The Technologist is a human class that is able to harness the power of electricity and use it to their advantage in battle. They are based on alchemists and mystics like Allister Crowley, and are known for their smooth talking and mysterious demeanor. They are reclusive and stylish, and are able to use a variety of skills in battle. They are adept at understanding electronics and are able to use this knowledge to their advantage. They are not specialized in any particular area, making them a versatile and formidable opponent.
The grave keepers are a fierce and barbaric class, known for their strength and prowess in battle. They wear black cloaks adorned with intricate skull tattoos, and paint their faces in the style of a skull as a tribute to the great event of the before times. They do not use magic or traps in battle, instead relying on their brute strength and the psychoactive effects of potions such as honey mead to boost their abilities. They are often seen wearing leather armor and wielding heavy weapons, striking fear into their enemies with their formidable presence. Despite their violent nature, grave keepers hold a deep reverence for the dead and often act as protectors of the graveyards and tombs of New Terra.
The Hermit class is a unique class that is only available to Mothman and Wampus folk characters. These characters are known for their love of isolation and their focus on gathering knowledge through books and spells. They are not a traditional "playable" class, as they do not participate in combat or engage in traditional gameplay activities. Instead, they focus on gathering knowledge and using their understanding of magic to help their allies. They are often reclusive and mysterious, and are not typically interested in material wealth or power. However, their knowledge and abilities make them valuable allies in any situation, and their skills in magic and knowledge gathering can be a great asset to any group.
The Crowbar class is a group of human fighters who specialize in using crowbars as their primary weapon. They are known for their immense strength and durability, which they attribute to their use of special potions that enhance their muscles and physical abilities. In battle, they rely on brute force and overwhelming power to defeat their enemies, using their crowbars to bash and crush their opponents. They are a formidable force on the battlefield, and their abilities make them well-suited for fighting in close quarters. Despite their brute strength, the Crowbar class also has a reputation for being clever and resourceful, using their potions and other tricks to outmaneuver their enemies.
The Beekeeper class is a human class that focuses on nature and peacefulness. They do not have magic powers, and their attacks are based on kamikazi, using their bees to sacrifice themselves for the greater good. They are a supportive class, using their knowledge of bees and their hive-mind to buff allies and debuff enemies. They can also call upon the power of the hive to unleash devastating swarm attacks. Despite their peaceful nature, the Beekeeper class is a formidable force on the battlefield, using their bond with their bees to turn the tide of battle in their favor.